It was bound to happen that I would create an elven character for this experiment. Elves are my favorite fantasy race, and most of my fighters have never performed very well, so I wanted to see how a 20th level fighter would fare. During the battle, Belanor didn’t disappoint, in fact, he struck the killing blow.
His equipment is a little light, I have about 300,000 gp left to spend for him, but I haven’t really come up with an artifact for him to have like the others. I was thinking of changing out Damien’s items, and maybe Belanor will get the Nimbus Bow instead.
Male high elf fighter 20
CG Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +5
AC 42, touch 23, flat-footed 35 (+14 armor,+5 deflection, +7 Dex, +1 dodge, +5 natural)
hp 259 (20d10 +140)
Fort +22, Ref +18, Will +12; +2 vs. enchantments, +5 vs. fear
Defensive Abilities Bravery +5, DR 5/-, Immune sleep
Speed 30 ft.
Melee +5 cold iron demon bane holy keen elven curve blade +40/+40/+35/+30/+25 (1d10 +25/15-20/x3, plus 2d6 vs. demons, 2d6 vs. evil), or +2 keen wounding scimitar +33/+33/+28/+23/+18 (1d6+12/15-20/x2)
Space 5 ft.; Reach 5 ft.
Special Attacks weapon mastery (elven curve blade), weapon training (heavy blades +4, light blades +3, bows +2, spears +1)
Str 25, Dex 24, Con 20, Int 16, Wis 12, Cha 10
Base Atk +20; CMB +27; CMD 44
Feats Cleave, Combat Reflexes, Dodge, Great Cleave, Greater Penetrating Strike, Greater Weapon Focus (elven curve blade), Greater Weapon Specialization (elven curve blade), Improved Initiative, Improved Shield Bash, Improved Sunder, Improved Vital Strike, Mobility, Penetrating Strike, Power Attack, Quick Draw, Spring Attack, Step Up, Toughness, Vital Strike, Weapon Focus (elven curve blade), Weapon Specialization (elven curve blade)
Skills Climb +20, Handle Animal +13, Intimidate +23, Profession (Sailor) +14, Ride +20, Survival +24, Swim +30
Languages Celestial, Common, Dwarven, Elven, Sylvan
SQ armor mastery, armor training 4
Combat Gear ring of blinking; Other Gear +5 mithral full plate of speed, +5 darkwood buckler, +4 cold iron anarchic demon bane holy keen elven curve blade, +2 keen wounding scimitar, amulet of natural armor +5, belt of physical perfection +6, cloak of resistance +5, glove of storing, ring of protection +5
Belanor is from the Faerie Kingdom of Celene. He went against the wishes of his Queen when he began fighting against the forces of the Pomarj. He continued that campaign until he was sent on a quest that took him out of the kingdom, and even off Oerth. He campaigned with the eladrin against Demogorgon’s forces until his unit lost a battle and he was captured. He was placed in Divided’s Ire until he was freed by the crew of the Sea Wyvern.